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Privacy Policy

Effective 8 October 2026

OSADA is a free, browser-based turn-based strategy game served at osada.fun. This policy explains what information the game and its server handle, and why. In short: you can play without an account, the game shows no ads and runs no analytics or tracking, and when you do sign in we keep only what is needed to store your saved games.

1. Playing without an account

Signing in is optional. As a guest, your saved games, settings and progress are kept only in your own browser's storage (localStorage and IndexedDB) on your device. They are not sent to our server. You can export them to a file and import them again at any time. Clearing your browser's site data deletes them.

2. Signing in with Google or GitHub

If you choose to create an account so your saves can follow you between devices, you sign in through Google or GitHub. These services only confirm who you are; they never store your saves.

Our use of information received from Google APIs adheres to the Google API Services User Data Policy, including the Limited Use requirements.

Google user data in detail

3. What we store for an account

4. Cookies and local storage

We use only cookies that are strictly necessary: a session cookie that keeps you signed in, and a short-lived cookie that protects the sign-in step against forgery. We use no advertising, analytics or third-party cookies. The game also uses your browser's local storage for guest saves, settings, language and music preferences.

5. Multiplayer

Multiplayer rooms exist only in the server's memory while a game is in progress and are discarded when the room closes. The names you enter in a room are shown to the other players in that room.

6. Server logs

Like most websites, our web server writes standard access logs (IP address, time, requested page, browser type) to keep the service secure and working. These logs are rotated and deleted automatically and are not used to build profiles. Requests to the account and save API are not written to the access log.

7. How we use information

Only to let you sign in, store and synchronize your saved games, protect the service against abuse, and keep it running. We do not sell, rent or share your information with anyone, do not use it for advertising, and do not use it to train machine-learning models.

8. Where data is kept

Account data and online saves are stored on a server operated by the OSADA project. No third-party storage service holds your saves.

9. How long we keep it, and deleting it

Account data and online saves are kept while you use your account. After 12 months without playing or signing in, they may be removed. You can delete your account at any time from the game (Save / Load → Online saves → Delete account); this immediately removes the account, its linked sign-in identities, its sessions and all of its online saves. Saves already downloaded to your devices stay there. You can also unlink a provider, or revoke OSADA's access in your Google account or GitHub settings. If you cannot use the in-game option, write to us and we will delete the account for you.

10. Children

OSADA is not directed at children under 13, and we do not knowingly collect information from them. If you believe a child has created an account, contact us and we will delete it.

11. Your rights

You can see and download your saves in the game, and delete them or your whole account at any time. For any other request about your data, contact us at the address below.

12. Changes

If this policy changes, the new version will be published on this page with a new effective date.

13. Contact

OSADA project — loloped.up4k@gmail.com

See also the Terms of Service.